Hi.
I'm working on a microcontroller based (STM32F746 Discovery) clonewheel and have made some progress recently when it comes to the tonal quality of the vibrato scanner sound.
This unit has a floating point unit which makes the reverb sound very clean in particular. Here is a little demo so far.
https://instaud.io/2DkO
What I'm looking for as a comparison is a bunch of samples when playing with full drawbar registration and compare the unmodulated sound with the "C3" and "V3" chorus settings. I've been very careful about minute details in the sound. Keyclick is incorporated for example as well as manual taperings and each tonewheel spectrum comes from real recordings.
I will make a user interface with the touchscreen later on. Do you think it sounds somewhat realistic?
It is already possible to have an effect loop chain. The reverb for example is taken on the final stage. I plan to have a tube overdrive stage and also a sound isolated and microphoned rotating speaker in the effect loop. When it comes to the reverb I just want it to sound like in a room or hall rather than the spring reverb that would've been the choice for a faithful emulation.
Unlike the real thing I want to reverberate the sound after the leslie effect
I'm working on a microcontroller based (STM32F746 Discovery) clonewheel and have made some progress recently when it comes to the tonal quality of the vibrato scanner sound.
This unit has a floating point unit which makes the reverb sound very clean in particular. Here is a little demo so far.
https://instaud.io/2DkO
What I'm looking for as a comparison is a bunch of samples when playing with full drawbar registration and compare the unmodulated sound with the "C3" and "V3" chorus settings. I've been very careful about minute details in the sound. Keyclick is incorporated for example as well as manual taperings and each tonewheel spectrum comes from real recordings.
I will make a user interface with the touchscreen later on. Do you think it sounds somewhat realistic?
It is already possible to have an effect loop chain. The reverb for example is taken on the final stage. I plan to have a tube overdrive stage and also a sound isolated and microphoned rotating speaker in the effect loop. When it comes to the reverb I just want it to sound like in a room or hall rather than the spring reverb that would've been the choice for a faithful emulation.
Unlike the real thing I want to reverberate the sound after the leslie effect
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